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Lumenrt tutorial
Lumenrt tutorial




lumenrt tutorial
  1. #Lumenrt tutorial how to#
  2. #Lumenrt tutorial movie#
  3. #Lumenrt tutorial pdf#
  4. #Lumenrt tutorial update#
  5. #Lumenrt tutorial manual#

Export Materials from 3D file to Google Earth (KML & Collada), Export 3D content to LumenRT (including Google Earth draped imagery), manipulate atmospherics, quickly add plants, and finally watch a short movie clip showing just how much you can do in LumenRT to add maximum realism to your MicroStation design.Ĭlick here to view LumenRT for Beginners' playlist. Topics quickly covered include: Geographic Coordinate Systems, Synchronize to Google Earth View, Export Google Earth File both in 2D and 3D.

#Lumenrt tutorial how to#

In this MicroStation training video we learn how to export DGN files out to Google Earth and to LumenRT. These include how to attach raster images and point clouds to your DGN file as well as how to import LandXML data and Bentley's reality meshes generated from ContextCapture.Ġ7 Export Models to Google Earth and LumenRT In this MicroStation training video, we cover other methods for working with content outside of MicroStation.

#Lumenrt tutorial pdf#

Finally, you'll learn how to create 2D PDF _and_ 3D PDF output.Ġ6 Rasters, Point Clouds, LandXML & Reality Meshes You will quickly attach 3D and 2D reference files, and manipulate these references to meet your needs. In this MicroStation training video, you will learn how to work with reference files, both 3D and 2D as well as terrain models.

#Lumenrt tutorial update#

Next, you'll learn how to make 2D detail drawings from 3D models including top views, front views and even sectioned isometric views all while maintaining full fidelity and connection with the 3D model so all changes made to the model will automatically update the drawing sheets.Ġ5 Attaching References and Printing 2D & 3D PDF files In this MicroStation training video, you will learn how to quickly create a series of 2D drawing sheet models with a sheet index along a roadway alignment with 3D topographic model data. Finally, you'll experience first hand how easy it is to integrate ContextCapture-generated reality meshes into a MicroStation design for a real world project scenario.Ġ4 Create Plan Sheets & 2D Details from 3D Models Next you'll learn how to create a full-featured 3D mesh from nothing more than a stack of mapping contour lines ready for use in the 3D design environment. In this MicroStation training video, you'll learn how to create a 3D surface using the Loft tool then modify it to meet the design needs.

lumenrt tutorial

Finally, we show you how to apply saved views to typical civil roadway design as an aid to move from intersection to intersection, a really powerful tip for productivity.Ġ3 Work with 3D Surfaces, Meshes and Reality Meshes

lumenrt tutorial

We also show you how to create saved views for quick access to specific locations and view orientations in your model. In this MicroStation training video, we show you how to walk and fly through your 3D model with ease. With our lines in place, we use solids modeling to extrude our simple building shape, modify the solid and choose our display style. We will review how to switch between Cartesian and Polar coordinates and how to place points and lines in the model. We open an existing project to show where to find tools and how to navigate in the project. In this MicroStation training video, we review how to use MicroStation CONNECT Edition. E-ons LumenRT software targets architecture, engineering markets, can quickly produce high-quality, movie-style effects, can be directly integrated with. The different videos explaining various operations are listed below. With the help of videos, Sam Hendrick has created a Master Class on the 3D Basics of MicroStation CONNECT Edition. So let’s try and optimize this model a bit.Video demonstrations are a great source of learning. The large poly count indicates that this model may experience rendering and navigation performance issues in LumenRT 3. Notice that this is a large model with over 100K faces which translates to well over 500K polygons (faces are exported as triangle polygons in LumenRT 3). Step 2 Examine and interrogate model info by displaying the model information window – Window | Model Info. You can follow along with this tutorial by downloading the demonstration model “Big House” by master SketchUp modeler Andres from the 3D Google Warehouse. The key optimization factors involve the effective use of layers and hiding unnecessary geometries and components. This tutorial demonstrates how to optimize models containing a large number of faces and components for use with LumenRT 3.

#Lumenrt tutorial manual#

LumenRT 3 – Reference Manual Tutorials Optimizing Large Models When creating LumenRT 3 Live Cubes, it’s important to ensure that SketchUp models are fully optimized for efficient rendering and navigation performance. LumenRT 3 – Reference Manual Section 3 Going Further 49






Lumenrt tutorial